Pixel Tennis for Android, performance and QoL improvements

by WongKit » Thu Apr 01, 2021 6:16 am


It started as an april fools joke exactly 2 years ago, but it now comes to reality. I am introducing WongCoins! It is now possible to play Pixel Tennis on Android powered devices like tablets and smartphones!
Starting with version 0.5.0, you can grab the corresponding .apk-file from the downloads section. It is functionally identical to the standalone build and also supports cross-platform matches. You can play the game by using its custom on-screen touch controls. If you have a bluetooth gamepad or keyboard, you can use it as well.

Pixel Tennis for Android.png
Pixel Tennis for Android.png (110.21 KiB) Viewed 3739 times

In order to make the game playable, lots of performance improvements had to be made, which are also part of the Windows version. It now runs smoothly at 1080p at 60fps even on low-end hardware without sacrificing on visual quality. This is the performance comparison between the current version and the previous build on a cheap 10” notebook with Intel integrated graphics.

Pixel Tennis Progress

by WongKit » Mon Oct 04, 2021 6:58 pm

Network Gameserver
Fixed login not working due to Let's Encrypt certificate expiration on September 30th
Fixed wrong DateTime serialization for non UTC+0 timezones
Fixed error when player disconnected from character select menu

Leveling System
Singleplayer rewards can be recollected weekly for every star level

Added typing indicator in lobby and room
Added spectator count to the room list in lobby
Fixed Turkish translation for item buy confirmation not found
Fixed potential compression artifacts for Pixel Tennis icon
Fixed players could exploit text formatting in chat messages

Updated post processing libraries
Replaced some elements that were deprecated with Unity 2020.3