A: You can download the game in the download section. Please note, that the game server is currently only online at limited time spans. Check out the Milestone 1 announcement for more details.
Q: Where can I register for this game?
A: Sign up at this forum. The forum account will serve as the login for the Pixel Tennis gameserver. It might be possible that a certain registration date or post count is required to log in
Q: How can I support you?
A: There are many ways to support this project.
- Tell other people about this project
- Be active on pixeltennis.de
- Contribute to the project by watching the support area or donating
Q: How is Pixel Tennis going to be financed?
Pixel Tennis is a private project that I am working on my free time. It is planned to keep it as cost effective as possible, so that I can pay for servers and required software by myself.
If developing/maintaining the game forces me to invest bigger amounts of money, I most likely would try to get at least these costs covered by donation requests or ingame items (no, nothing gambling like!).
Q: Will Pixel Tennis be like Fantasy Tennis
A: Kind of. The gameplay should feel like the good old FT in most parts. Ball physics should behave pretty similar too. However, it is not planned to make a copy of this game.
Contentwise, Pixel Tennis will be released with a bare minimum at first. There is no other way right now.
Q: The character models look like shit
A: First, this is not a question. Second, you are right. The game is developed with "gameplay first" in mind and certainly lacks many visual elements and other features. This will be fixed / improved in the future, but no ETA can be given.
Q: I have another question that is not answered here
A: Then do not hesitate to ask it in the forums. I try to reply to it as soon as possible to keep this project transparent.