This is what I call a perfect patch. Too many new features, I like it.
Thanks for your hard work and keep up the good work!
Search found 4 matches
- Tue Jun 02, 2020 6:28 pm
- Forum: News
- Topic: [devblog] Singleplayer, guard breaks, rankings and more
- Replies: 7
- Views: 11498
- Wed Mar 04, 2020 7:57 pm
- Forum: News
- Topic: [devblog] Pixel Tennis - Milestone 1
- Replies: 24
- Views: 59153
Re: [devblog] Pixel Tennis - Milestone 1
Sorry for double-posting. Here are few suggestions (UI) i post here : https://i.ibb.co/MVHDrrm/1.png As shown in the screen : .../ Add some border (or background-color) when players are online or ingame (for exemple: green if connected, red/orange if playing). .../ Show how many poeple are connected...
- Mon Feb 24, 2020 11:57 pm
- Forum: News
- Topic: [devblog] Pixel Tennis - Milestone 1
- Replies: 24
- Views: 59153
Re: [devblog] Pixel Tennis - Milestone 1
Drop shot is really strong (really fast though) and sometimes connects oddly. (should drop faster when you take it high, and slower when you take it low ^^ ) For the current version, slice speed is reduced at net, which should differ a lot. Other than that, I don't think, they are that powerful. Pl...
- Sat Feb 22, 2020 12:09 pm
- Forum: News
- Topic: [devblog] Pixel Tennis - Milestone 1
- Replies: 24
- Views: 59153
Re: [devblog] Pixel Tennis - Milestone 1
Here are few notes about what i experienced playing Pixel Tennis & recommandations : (sorry if my english sucks btw :'D) - Drop shot is really strong (really fast though) and sometimes connects oddly. (should drop faster when you take it high, and slower when you take it low ^^ ) - It seems that...