Wow, awesome news! And good luck with that android version, looks really clean.
Great job overall, really like the pace Pixeltennis and FT as such are going at rn
It's just to a certain extent, it shouldn't automatically correct your mistake and auto aim But whenever I thought ok i still got it, it went outside which was really weird :D It's like I'm at the net let's say on the right side of the map Opponent's shot is a little bit to the left (when you press ...
When you're at the net on the right side for example and you aim your shot to the right, it goes out of the arena. In FT it never occured because there was some sort of "protection" from the ball to go outside, only if you slip up or couldn't catch the ball in time. Would be awesome if you...
Well since we had the first beta, I'll post some stuff here. First off, good job Wong - it's fun to play and feels like old FT!! But there were some little issues when we played, which should be normal I guess. :) I'll just list what I remembered: - If 2 players hit the ball at the same time, it's l...
Amazing news and way faster than I actually thought. You put in so much work I'm sure, I'll try to be there and test it. Pretty excited to see where this will go.
Will reply here to say thanks for the work you put in right now, I see the updates on the progress thread.
I like the fact that you try to make Pixeltennis "fantasy tennis-like" but still try to make your own thing out of it.
Amazing news, I actually don't care how long we will have to wait to play this. You put in a lot of work and I appreciate it very much. It's coding/network stuff that I don't know anything about, but it's very important to build the foundation that the game is later based on and I trust you and your...
This looks well thought-out. As long as it's a "healthy" curve and a rate that can not be abused, I'm fine with it :) Some people suggested something along the lines of an elo based rate; I think for now this is the normal level rate. Stuff like rating, points or even a "ranked system...
"I learned very much about message handling, serialization and networking in general. Although this task required so much work and did not bring new features, it was still a very important step towards Pixel Tennis' future." (Wong) You're transparent with your work and give us feedback abo...
I expected something else when I read the title, but I can understand why you chose to do so. I have to admit, the points that Christian says in his reply are the ones I also think about this topic - but on the other hand we have to respect the work you gave into this and also that realisticly speak...
There's no need to rush things. I trust Wong and believe that he will take every step he can to make sure he puts out a game that makes us remember the times we had with FT. Even though it's a "solo" project and the updates take a bit to come, good things take time. I'm just more than happ...
Following all projects and I must say all of them look so promising, you guys do a great job. This one looks so clean - menu, lobby, the arena, just like the old days in FT.
Even though it's early I wish you a happy new year and best of luck for your projects and plans.