Search found 250 matches

by WongKit
Sun May 10, 2020 1:59 pm
Forum: News
Topic: Pixel Tennis Changelog
Replies: 100
Views: 137868

Re: Pixel Tennis Changelog

Network Gameserver
Prevent idle leveling

Gameplay
Added effect to STA attribute
Fixed serve timeout could be bypassed
by WongKit
Sat May 09, 2020 4:18 pm
Forum: News
Topic: Pixel Tennis Changelog
Replies: 100
Views: 137868

Re: Pixel Tennis Changelog

Gameplay Added guard break on 3 consecutive smashes Added guard break on fully charged smashes Increased guard break and special shot return stun time based on FT Increased smash hit lag based on FT Added hit lag after serving Decreased perfect serve ball speed Removed ball curve from serves Increa...
by WongKit
Fri May 08, 2020 10:02 pm
Forum: News
Topic: Pixel Tennis Changelog
Replies: 100
Views: 137868

Re: Pixel Tennis Changelog

Network Gameserver Heavily revised networking to improve cpu and memory usage. This is again one of the topics that do not bring new features to the game, but are still important. :roll: I spare you with technical details, but I can tell, that the game server would have hit its performance limits a...
by WongKit
Wed May 06, 2020 2:33 pm
Forum: News
Topic: [devblog] Pixel Tennis - Milestone 1
Replies: 24
Views: 56243

Re: [devblog] Pixel Tennis - Milestone 1

Hi NeJoe,
as soon as I know the next date(s), I will post it here and on discord.
by WongKit
Thu Apr 16, 2020 1:58 pm
Forum: News
Topic: Your opinion on Pixel Tennis future art style
Replies: 20
Views: 34529

Re: Your opinion on Pixel Tennis future art style

I checked Mixamo before, but did not found any fitting character model. When using a premade asset, it is also harder to customize it when it comes to interchangeable equipment. The auto animator looks nice, but can become quite weird when working with models that were not originally part of this si...
by WongKit
Wed Apr 15, 2020 9:14 pm
Forum: News
Topic: Pixel Tennis Changelog
Replies: 100
Views: 137868

Re: Pixel Tennis Changelog

UI
Added version information to login screen

Misc
Added custom auto update mechanism (Windows only)
by WongKit
Mon Apr 13, 2020 8:07 pm
Forum: News
Topic: [devblog] Pixel Tennis - Milestone 1
Replies: 24
Views: 56243

Re: [devblog] Pixel Tennis - Milestone 1

Global test run #5 has ended. Thanks to everyone who participated! To give you same statistics about the current test run. There were ... … 94 new game accounts created … 114 new characters created … 227 hours of total match play time … 925 matches played! Please make sure to give to post your Feedb...
by WongKit
Sun Apr 12, 2020 6:46 pm
Forum: News
Topic: [devblog] Pixel Tennis - Milestone 1
Replies: 24
Views: 56243

Re: [devblog] Pixel Tennis - Milestone 1

Lob and smash speed are now increased in todays version [s]0.1.4[/s] 0.1.5 to make them stronger. A higher knockback (duration/distance) for smashes would be overpowered in 1on1 matches. Returning a "smashed serve" is already difficult and often grants the opponent a good chance to score o...
by WongKit
Sun Apr 12, 2020 6:45 pm
Forum: News
Topic: Your opinion on Pixel Tennis future art style
Replies: 20
Views: 34529

Re: Your opinion on Pixel Tennis future art style

loemoemba1 wrote: Sun Apr 12, 2020 1:11 pm I really dont like the minecraft kinda style.. is there no other way?
The project is missing a 3D artist and animator. Without a volunteer, the visuals need to be capped at a lower level, so there is (currently) no other viable way.
by WongKit
Sun Apr 12, 2020 6:14 pm
Forum: Feedback and Suggestions
Topic: Net direction problem
Replies: 3
Views: 7453

Re: Net direction problem

Hi Suijake, yes, I understood ^^. The game should not let you hit the ball out if you are standing in a good position to the ball. However, I noticed too, that it is "easier" to hit the ball outside of the court than in FT. Maybe it can be improved by tweaking the distance for detecting sl...
by WongKit
Sun Apr 12, 2020 12:55 pm
Forum: News
Topic: Pixel Tennis Changelog
Replies: 100
Views: 137868

Re: Pixel Tennis Changelog

Gameplay
Slightly decreased lob speed

A new client (version 0.1.5) is available in the download section and will be required for the current test run. Sorry, for the inconveniences!
by WongKit
Sun Apr 12, 2020 11:39 am
Forum: News
Topic: Pixel Tennis Changelog
Replies: 100
Views: 137868

Re: Pixel Tennis Changelog

Network Gameserver Fixed rare condition that could crash the server on higher load UI Fixed FPS counter accuracy Gameplay Increased effect of WIL attribute Decreased smash return power penalty Increased lob speed increased smash speed Misc Added easter egg* *If you coincidentally own a file named &...
by WongKit
Mon Apr 06, 2020 7:25 pm
Forum: News
Topic: Pixel Tennis Changelog
Replies: 100
Views: 137868

Re: Pixel Tennis Changelog

UI Logon screen now reacts to Tab and Enter key (should be KeePass Auto-Type compatible now) Username or password field is preselected on game launch Chat container is moved upwards on the end of a match, so that it does not get overlayed by the match result banner Fixed receiving chat messages dur...
by WongKit
Sat Apr 04, 2020 10:41 am
Forum: News
Topic: [devblog] Pixel Tennis - Milestone 1
Replies: 24
Views: 56243

Re: [devblog] Pixel Tennis - Milestone 1

Test run #5 will start in the next week. This time, you can play for an extended time around Easter from Friday, 10.04.2020 to Monday, 13.04.2020 . If you participated in the last run, you will not see many changes, only some bug fixes and minor improvements. If you missed the previous schedules or ...
by WongKit
Sun Mar 29, 2020 2:39 pm
Forum: News
Topic: Pixel Tennis Changelog
Replies: 100
Views: 137868

Re: Pixel Tennis Changelog

UI
Fixed Online List and Stats window do not open again if they were open before while switching from room to lobby

Gameplay
Fixed: When you walk diagonally towards the net, you can't move - you can now rub against the net like in FT!
by WongKit
Mon Mar 09, 2020 7:02 pm
Forum: News
Topic: [devblog] Pixel Tennis - Milestone 1
Replies: 24
Views: 56243

Re: [devblog] Pixel Tennis - Milestone 1

Thank you for the suggestions, Seikk! They will be added to my todo list after the remaining bugs were fixed. The room master shouldn't be able to kick himself It's not a bug, it's a feature! Thanks all of you for participating in test run #1 - #4. The game could register 32 people , who played a to...
by WongKit
Sat Mar 07, 2020 2:00 pm
Forum: News
Topic: Pixel Tennis Changelog
Replies: 100
Views: 137868

Re: Pixel Tennis Changelog

Website / Forum Fixed download of Pixel Tennis installer broken in certain scenarios (also saves 2 bytes!) Network Gameserver Prevent double hitting a ball by 2 players on the same team by 75% (the lagging hitter still could see his move overwritten by his/her team player) Remember kicked players o...
by WongKit
Sat Mar 07, 2020 10:50 am
Forum: News
Topic: Your opinion on Pixel Tennis future art style
Replies: 20
Views: 34529

Re: Your opinion on Pixel Tennis future art style

Hey Milov, that's great news!
by WongKit
Wed Mar 04, 2020 5:36 pm
Forum: News
Topic: [devblog] Pixel Tennis at the end of 2019
Replies: 9
Views: 14937

Re: [devblog] Pixel Tennis at the end of 2019

If you tell it this way - yes, please create more tracks and/or update existing ones if you have ideas! :D
by WongKit
Wed Mar 04, 2020 5:24 pm
Forum: News
Topic: Pixel Tennis Changelog
Replies: 100
Views: 137868

Re: Pixel Tennis Changelog

UI
Colorize room slots with team color

Gameplay
Improved ball collision prediction accuracy
Adjust player hit boxes
Reduced snake shot speed
Increased hit lag based on FT

I did not have much time to work on the game, so the upcoming test run(s) only have minor changes.