UI
Colorize room slots with team color
Gameplay
Improved ball collision prediction accuracy
Adjust player hit boxes
Reduced snake shot speed
Increased hit lag based on FT
I did not have much time to work on the game, so the upcoming test run(s) only have minor changes.
Search found 251 matches
- Wed Mar 04, 2020 5:24 pm
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 101
- Views: 155956
- Tue Feb 25, 2020 8:29 pm
- Forum: News
- Topic: [devblog] Pixel Tennis at the end of 2019
- Replies: 9
- Views: 16301
Re: [devblog] Pixel Tennis at the end of 2019
Hi onigiri, If you have an idea what you want to update in you track - sure, go ahead :) But I am already very satisfied with the current version that is the title theme in M1. There is also the other unused track of you, that I still have not managed to implement into a fitting scenario / court. I ...
- Mon Feb 24, 2020 7:24 pm
- Forum: News
- Topic: [devblog] Pixel Tennis - Milestone 1
- Replies: 24
- Views: 58165
Re: [devblog] Pixel Tennis - Milestone 1
@Widukind the chat isnt visible after a game, because it gets blocked by the exp gained screen That's true, I will fix that! once when starting a game, after the air camera angle of the players, I got into an endless "eagle eye perspective" of the court. if you dont know what im talking a...
- Mon Feb 24, 2020 7:03 pm
- Forum: News
- Topic: [devblog] Pixel Tennis - Milestone 1
- Replies: 24
- Views: 58165
Re: [devblog] Pixel Tennis - Milestone 1
It's quote time! @Seikk Drop shot is really strong (really fast though) and sometimes connects oddly. (should drop faster when you take it high, and slower when you take it low ^^ ) For the current version, slice speed is reduced at net, which should differ a lot. Other than that, I don't think, the...
- Mon Feb 24, 2020 6:42 pm
- Forum: Feedback and Suggestions
- Topic: Bug list for Milestone 1
- Replies: 0
- Views: 8419
Bug list for Milestone 1
Hi there, here you can find all currently known bugs that were reported for milestone 1. This is more or less an overview on open topics that need to be worked on. "Unconfirmed" means, that I still have to check it before it is handled as a bug. Gameplay, balancing and feature recommendati...
- Mon Feb 24, 2020 5:54 am
- Forum: Feedback and Suggestions
- Topic: Ball touching the ground twice and still being returned
- Replies: 2
- Views: 6661
Re: Ball touching the ground twice and still being returned
There was a game I played in which the ball touched the ground twice and could still be returned. This is somehow normal. Your opponent actually hit the ball, before it touched the ground twice.But due to network latency, you see the action of other players slightly delayed. This happens for all sh...
- Sun Feb 23, 2020 4:00 pm
- Forum: News
- Topic: [devblog] Pixel Tennis - Milestone 1
- Replies: 24
- Views: 58165
Re: [devblog] Pixel Tennis - Milestone 1
Sorry, I had no time to answer your feedback yet. I will do so as soon as I can!
Game Server is online now for 2 hours
Game Server is online now for 2 hours
- Fri Feb 21, 2020 10:00 pm
- Forum: News
- Topic: [devblog] Pixel Tennis - Milestone 1
- Replies: 24
- Views: 58165
Re: [devblog] Pixel Tennis - Milestone 1
Thanks for your feedback, Suijake! I am glad you like it. If 2 players hit the ball at the same time, it's like rng which ball gets registered and will be shown to the opponent, can lead to confused team players who thought the ball went to a different direction Yes, I noticed that, too. I cannot 10...
- Fri Feb 21, 2020 9:48 pm
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 101
- Views: 155956
Re: Pixel Tennis Changelog
Network Gameserver Fixed player could appear multiple times in the same room Fixed potential server crash when player disconnects (might be connected to the room bug) Fixed player could start multiple match instances UI Fixed wrong room layout when switching from 1on1 to 2on2 Fixed broken chat when...
- Thu Feb 20, 2020 5:59 pm
- Forum: News
- Topic: [devblog] Pixel Tennis - Milestone 1
- Replies: 24
- Views: 58165
Re: [devblog] Pixel Tennis - Milestone 1
Game Server is online now for 2 hours
Thank you very much for participating!
I am locking the topic to prevent feedback here. Instead, please use the feedback section :P
Thank you very much for participating!
I am locking the topic to prevent feedback here. Instead, please use the feedback section :P
- Tue Feb 18, 2020 4:38 pm
- Forum: News
- Topic: [devblog] Pixel Tennis - Milestone 1
- Replies: 24
- Views: 58165
Re: [devblog] Pixel Tennis - Milestone 1
Yes, it does. You can remap the controls when holding Shift during the start of the game.
I wonder why the video got more dislikes. Maybe it was pushed to a non FT/development related channel.
See you on the court!
- Mon Feb 17, 2020 6:19 pm
- Forum: News
- Topic: [devblog] Pixel Tennis - Milestone 1
- Replies: 24
- Views: 58165
[devblog] Pixel Tennis - Milestone 1
Hi there, I am glad to announce that Milestone 1 is here! This means, that Pixel Tennis got to a state which I would consider as “playable”. Surely, there are still a ton of visuals missing and it is far from being feature complete, but it already makes kinda fun. emjqlkxpSgk Actual 1on1 and 2on2 ma...
- Sat Feb 15, 2020 10:39 am
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 101
- Views: 155956
Re: Pixel Tennis Changelog
Network Gameserver Fixed exp rate unintentionally increased by factor 10 due to wrong float conversion 3D Modeling Improved menu and arena court lighting Leveling System Increased skill points per level from 1 to 2 until shop and inventory is introduced. With a maximum level of 50, you can now spen...
- Mon Feb 10, 2020 6:23 pm
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 101
- Views: 155956
Re: Pixel Tennis Changelog
Animation Added screen shake on special shot 3D Modeling Optimize textures, lightmaps and quality settings Character Design Player tic tacs now blink (!) UI Auto hide chat lines while in match Added indicator for unspent skill points in main menu Added close button to login menu Gameplay Adjust slo...
- Mon Feb 10, 2020 6:18 pm
- Forum: Introduce yourself
- Topic: Oi!
- Replies: 1
- Views: 5994
Re: Oi!
Hey Widukind,
thank you very much for joining Pixel Tennis and showing your appreciation!
Your forum account will serve as your login for the gameserver as soon as the first testing stage of M1 is announced ;)
thank you very much for joining Pixel Tennis and showing your appreciation!
Your forum account will serve as your login for the gameserver as soon as the first testing stage of M1 is announced ;)
- Thu Feb 06, 2020 9:39 pm
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 101
- Views: 155956
Re: Pixel Tennis Changelog
Network Gameplay Increased network poll rate for lower latency Network Gameserver Prevent starting a match with not enough players Prevent starting a match not as room master Animation Improved charge effect Added ball hit and smash effect Fixed charge animation not resetting between match rounds R...
- Thu Jan 30, 2020 7:37 pm
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 101
- Views: 155956
Re: Pixel Tennis Changelog
Network Gameserver Set free character slots to 2 for new accounts Do not restore free character slots on character deletion Prevent character creation for names with less than 3 letters Make exp rate bonus configurable Animation Improved animation state handling Adjusted ball trail visuals Changed ...
- Wed Jan 22, 2020 8:38 pm
- Forum: News
- Topic: Pixel Tennis Changelog
- Replies: 101
- Views: 155956
Re: Pixel Tennis Changelog
Network Gameplay Added ball reset on heavy desync. This should not happen, but if it does, it is handled by the server Player forfeits are not treated as disconnects anymore Smoothed out network player movement and rotation Animation Added ball bounce ripple Fixed camera stuttering on logon and dur...
- Thu Jan 16, 2020 5:38 pm
- Forum: Support
- Topic: Searching someone for 3D modeling and animation
- Replies: 18
- Views: 44075
Re: Searching someone for 3D modeling and animation
Especially because there is no fixed specification, it is important to try out different looks.Considering that there are "no fixed specifications" you're certainly a picky one.
Thank you very much for your patience and the voxel file!
- Thu Jan 16, 2020 6:01 am
- Forum: Support
- Topic: Searching someone for 3D modeling and animation
- Replies: 18
- Views: 44075
Re: Searching someone for 3D modeling and animation
We are getting close! Can you do like "shortly after the verge of explosion" with also some more hair on the sides like in your previous example? I wonder how someone would react if I am describing this sitting at a hairdresser... I am very thankful for your effort so far! We finally can p...