Pixel Tennis Changelog

Announcements and updates regarding Pixel Tennis' development
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WongKit
Pixel Tennis Developer
Posts: 253
Joined: Sat Jan 27, 2018 3:07 pm

Re: Pixel Tennis Changelog

Post by WongKit »

Gameplay
Adjusted CPU behavior to react "less perfect" to specific scenarios
Slightly weakened serve return shots

UI
Added special bar fill animation
Updated credits with Romanian translation by Milov
Make on screen joystick more sensitive by increasing the outer deadzone

Misc
Increased multiplayer match reward exp and gold

Gameserver
Fixed @whisper messages not returned to sender
Fixed @whisper message not containing target player
Somehow related to an online tennis game.
User avatar
WongKit
Pixel Tennis Developer
Posts: 253
Joined: Sat Jan 27, 2018 3:07 pm

Re: Pixel Tennis Changelog

Post by WongKit »

UI
Automatically hide mouse cursor while in match
Potentially fixed a problem, where the main menu could disappear on back/esc press
Switch between chat types with TAB instead of CTRL to prevent accidental switching (e.g. when using keyboard shortcuts)
Updated French translation by faller-magie
Made top icons during match clickable while match menu is opened, so that they can be access with the gamepad controlled virtual mouse cursor
Allow opening match chat with the select button
Updated some more old references from pixeltennis.de to pixeltennis.com domain
Added link to Steam Communityhub in the news for gathering player feedback
When the loading screen randomly would show the text "Your princess is on another court" and the current user is named *Princess*, the text is replaced with "The Princess is on this court!" reference

Misc
Improved detection of gamepad types
Prevent initializing the VirtualGamepad in builds when on-screen controls are not used
Somehow related to an online tennis game.
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